BI 23           RIGHT AND WRONG

THE PROCESS Wednesday 15 July 1970

CHURCH OF THE FINAL JUDGEMENT revised September 1973


Brethren, As it is,

1. 1 The New Game ideal of eliminating a sense of failure by gradually dissolving the conflicts between 'right' and 'wrong', does NOT remove the concepts of right and wrong altogether.

2 For example, if you want comfort, and in order to get it you lie down on a bed of nails, the chances are that in terms of your desire you've made the 'wrong' move!

3 In overall Game terms and in retrospect, there aren't any 'wrong' moves. Everything that happens has a positive reason, even if it looks on the surface like a disaster. But that doesn't alter our wishes. If we want something and we make a move that pre- vents us getting it, then in terms of what want it's a 'wrong' move. When it has already happened, and there's nothing we can do to change it, we can look at the wider issue, accept the situation and see the positive aspects, instead of blaming our- selves or someone else and struggling through a sense of guilt and failure. That's in retrospect.

4 If you want a particular outcome, there are moves which will produce it and moves which will not. So in terms of that outcome, there are 'right' moves and 'wrong' moves. The New Game doesn't alter that. It's pure logic. What you DO with the outcome, if it's not the one you wanted - or thought you wanted - depends on your understanding of the New Game.

5 The fact that ultimately there is no 'right' and 'wrong' does not change the fact that certain actions produce positive results - satisfaction, joy, fulfilment, pleasure, enthusiasm; whilst other actions produce negative results - dissatisfaction, pain, disappointment, frustration, despair. And in this context we can talk very meaningfully of what feels 'right' and what feels 'wrong', without laying ourselves open to blame, guilt, remorse, or vain regrets.

6 The female has an intuitive sense of 'right' and 'wrong' in this precise context. She can sense a desirable move and an undesirable move on a purely intuitive basis. And this is one of her primary functions.

7 The male has an intellectual knowledge of 'right' and 'wrong' in the same context. He knows the 'laws' to which the Game is subject - the Universal Law for example - and from these he can deduce logically a desirable move and an undesirable move on a purely intellectual basis. And this is one of HIS primary functi:ons.

8 In the New Game, with the gradual disappearance of guilt and fear of failure, the precision, scope and accuracy of these particular sensibilities can only increase and expand. And with the removal of retrospective condemnation, there will be no fear of being 'wrong', and therefore a far greater chance of being 'right'.

2. 1 The New Game is concerned with the gradual elimination of nega- tivity. But two 'wrongs' have never succeeded in making a 'right'. If we get negative about our own negativity, we shall get nowhere. One of the first things to do is to be positive about our own negativity. That does not mean liking it or encouraging it or in any way protesting about it; it means accepting it, understanding it, and seeing its positive aspect.

2 We gain nothing by trying to force ourselves to feel things, but we can gain everything by allowing ourselves to be aware of things. We may not always be able to FEEL positive about our own negativity, but we can always be AWARE of its positive aspects. That is the beginning.

3 The policy of giving people what they want does not take precedence either over the knowledge or the intuitive sense of 'right' and 'wrong'. That would scarcely be giving yourself what YOU want. And if you can begin to trust your own knowledge or instincts in this direction you will generally, if not invariably, find that where either logic or instinct tells you not to satisfy a want, there is a flaw in the want. Either it's a demand, or possibly a substitute, but one way or another, satisfying the want would not produce the desired outcome.

4 In this context, for the female it will help to differentiate between two levels of instinct.

5 One of the keys to the New Game is to validate your instincts; this means recognising their positive significance. But only follow them when it feels appropriate. That could be a contradic- tion, but it is in fact two levels of feeling. Emotional feeling - an urge or drive or attitude, and intuitive feeling - a sense or awareness. For example, you might 'feel' (emotion) like hitting someone over the head, but at the same time it may not 'feel' (intuition) appropriate to do so. You can validate the antago- nistic emotional feeling by not going into a murk of guilt or self-accusation over it, and by seeing its positive aspect such as what it is telling you either about yourself or the other person, but you do not need to act on it. Thereby you validate the constructive intuitive feeling as well.

6 So for both male and female, validate your emotions - your attitudes, desires and urges - by accepting them as positive and meaningful aspects of the Game. And at the same time, whether it means following them or not following them, act according to what you either know or intuitively sense to be desirable and appropriate - and therefore 'right'.

So be it.

[ Signature Robert ]



Return to The BI's Return to Process Teachings